I had the pleasure to work with a talented team modelling high and low poly, texturing, and designing props and environments. I also had a blast supporting Level Designers and creating entire levels from scratch.
Everything was created to match the references and the art director's vision of a poor town. Here there are a few images I was allowed to show. I hope you enjoyed it and please feel free to leave any feedback.
[May 2018 - Sep 2018]