PROPS - STAR WARS Jedi: Survivor

The rocks and corals were made by artists from Virtuos.

The rocks and corals were made by artists from Virtuos.

The stone hand was made by artists from Virtuos.

The stone hand was made by artists from Virtuos.

The melting door was made by artists from Virtuos.

The melting door was made by artists from Virtuos.

The arm mechanism was made by EA create. The rest of the environment was made by Virtuos creating new assets or using existing modular pieces.

The arm mechanism was made by EA create. The rest of the environment was made by Virtuos creating new assets or using existing modular pieces.

I modeled the big electrical door

I modeled the big electrical door

The 2 skulls on the top and the bottom left were made by EA create.

The 2 skulls on the top and the bottom left were made by EA create.

The sarcophagus were made by artists from Virtuos.

The sarcophagus were made by artists from Virtuos.

The sarcophagus were made by artists from Virtuos.

The sarcophagus were made by artists from Virtuos.

The sarcophagus were made by artists from Pixel Mafia

The sarcophagus were made by artists from Pixel Mafia

The light fixture were made by artists from Virtuos.

The light fixture were made by artists from Virtuos.

The modular computers were made by artists from EA Create.

The modular computers were made by artists from EA Create.

The modular computers were made by artists from EA Create.

The modular computers were made by artists from EA Create.

All these props were made by artists from Virtuos.

All these props were made by artists from Virtuos.

This lamp was made by artists from Pixel Mafia.

This lamp was made by artists from Pixel Mafia.

This lamp was made by artists from Pixel Mafia.

This lamp was made by artists from Pixel Mafia.

The pillows, tarp and tripod were made by artists from Virtuos. The small statues and couch were made by EA Create

The pillows, tarp and tripod were made by artists from Virtuos. The small statues and couch were made by EA Create

All these props were made by artists from EA Create.

All these props were made by artists from EA Create.

These props were made by artists from Pixel Mafia.

These props were made by artists from Pixel Mafia.

These props were made by artists from Pixel Mafia. I textured the mine cart.

These props were made by artists from Pixel Mafia. I textured the mine cart.

This prop was made by artists from Pixel Mafia.

This prop was made by artists from Pixel Mafia.

This prop was made by artists from Pixel Mafia.

This prop was made by artists from Pixel Mafia.

This prop was made by artists from EA Create.

This prop was made by artists from EA Create.

The storage shelf was made by artists from Virtuos. I modeled and textured the console in front of it.

The storage shelf was made by artists from Virtuos. I modeled and textured the console in front of it.

The consoles were made by EA Create.  The elevator platform was made by Virtous and I made the console next to it.

The consoles were made by EA Create. The elevator platform was made by Virtous and I made the console next to it.

This door and door frame were made by artists from Pixel Mafia.

This door and door frame were made by artists from Pixel Mafia.

PROPS - STAR WARS Jedi: Survivor

My responsibilities included maintaining the Art Director's vision, training and providing feedback to external partners, polishing props, and optimizing them.

The External Development team worked on approximately 200 props for this project, ranging from more complex asset like the fish tank, statue hand, and detailed containers, to light fixtures, crates, and barrels. The goal of Studio External Art Director Scott Russell was to be consistent with movie and canon references, always focusing on creating motivated weathering, grime, and edge wear on textures. When needed, we elevated the quality of props by adding a sense of construction and functionality without losing the overall intent of the prop.

These props were used in the whole game by both external and internal teams, depending on whether they were region-specific or generic props. They were beautifully created by artists from our partner team EA Create and external partners, including Pixel Mafia and Virtuos.

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Respawn External Environment Art Team:
https://www.artstation.com/scott-h-russell
https://www.artstation.com/adamyeager
____________________
External Partners:
https://www.artstation.com/virtuosgames
https://www.artstation.com/pixelmafia
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Respawn Environment Art Team:
Art Director: Christopher Sutton
https://www.artstation.com/pombero
https://www.artstation.com/visualhuman
https://www.artstation.com/billymatjiunis