My responsibilities included: Maintain Art Director's vision, block out mesh, training and providing feedback to external partners, polishing props and levels, and level optimization.
I made the first block out mesh for this level and worked with Scott Russell to come up with design solutions for this cinematic scene. Together, we gave directions and feedback to our partner team at Virtuos Shanghai. Their excellent work creating all the assets needed brought the level to its final stage. My main goal is to ensure the work meets both the Art Director's expectations and our team's high visual standards.
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Respawn External Environment Art Team:
https://www.artstation.com/scott-h-russell
https://www.artstation.com/adamyeager
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External Partners:
https://www.artstation.com/virtuosgames
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Respawn Environment Art Team:
Art Director: Christopher Sutton
https://www.artstation.com/pombero
https://www.artstation.com/kxiro79
https://www.artstation.com/cmccampb
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Respawn Lead Lighting Artist:
https://www.artstation.com/mattcooke
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Cal Kestis:
https://www.artstation.com/dkwoods
https://www.artstation.com/hannohagedorn
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BD-1:
https://www.artstation.com/timaustinw
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Cere Junda:
https://www.artstation.com/jaek